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Text File  |  1994-11-27  |  3.5 KB  |  166 lines

  1.                     ___        ________    _______
  2.                 /\__\      /\_______\  /\______\
  3.                / /  /      \/       / / /  ___  \
  4.               / /  /      __\   /\_/ / /  // /  /
  5.              / /  /___   /\_\\  \   / /  // /  /
  6.             / /  /____\ / / \/   \ / /  /_\/  /
  7.             \/________/ \/_______/ \/________/
  8.      
  9.  
  10.                   PRESENT
  11.  
  12.  
  13.                  BLITZ BASIC QUICK COMMANDS LIST
  14.  
  15.  
  16.           RIPPED FOR YOUR HELP BY MUB/LSD
  17.  
  18.  
  19. ABS( numeric)
  20. AGAIN 
  21. AND 
  22. ASC( string
  23. ASL 
  24. ASR 
  25. AUDIOF 
  26. AVAIL( SCREEN/BLIT/SPRITE/SOUND/QUEUE number
  27. BEND size,rate,sound channel 0-3
  28. BLIT blitnumber,x,y
  29. BLITWAIT 
  30. BLOAD blitname$,blitnumber,cookie? [,colour]
  31. BLUE( colour)
  32. BMODE 0/1/2/3 : 0=normal, 1=MOVE, 2=OR, 3=erase, 4=complement
  33. BOX x,y,x2,y2,colour
  34. CHARS$( numberchars)
  35. CHR$( numeric 0-255)
  36. CIRCLE x,y,radius,colour
  37. CLEAR 
  38. CLOSE [filenumber]
  39. CLS [screen]
  40. COLOR 1/0
  41. COLOUR foreground [,background]
  42. COOKIECUT [screen]
  43. CRASH( blitnumber,x,y)
  44. CURSX 
  45. CURSY 
  46. CVI( string)
  47. DATA literal [,literal...]
  48. DIM arrayname(dimension1[,dimension2...])[,arrayname...]
  49. DISPLAY width,height,hires?,mode,smooth?,frontscreen[,backscreen]
  50. DMA 1/0
  51. EDIT$( defaultstring,maxchars)
  52. EDIT( defaultvalue,maxchars)
  53. ELSE [statement...]
  54. END 
  55. ENV attack 0-1,sustain,release 0-1,soundchannel 0-3
  56. EOR 
  57. ERN 
  58. ERROR [label]
  59. EXEC$( dos_string)
  60. FADEIN speed [,lowcolour,highcolour]
  61. FADEOUT speed [,lowcolour,highcolour]
  62. FLOAD string
  63. FOR index = start TO end [STEP step]
  64. FREE memtype 0=any, 1=fast, 2=chip)
  65. GENLOCK 
  66. GET$ 
  67. GOSUB label [(tableoffset)]
  68. GOTO label [(tableoffset)]
  69. GREEN( colour)
  70. HBLIT( blitnumber)
  71. HUSH 
  72. IF expression equator expression [THEN...]
  73. INFRONT spritechannel 0-7,playfield
  74. INKEY$ 
  75. INPUT filenumber
  76. INT( numeric)
  77. JOYB( 0/1)
  78. JOYX( 0/1)
  79. JOYY( 0/1)
  80. LCASE$( string)
  81. LEFT$( string,leftchars)
  82. LEN( string)
  83. LET variable = expression
  84. LIMIT( expression,low,high)
  85. LINE x,y,x2,y2,colour
  86. LKEY$ 
  87. LOCATE x,y
  88. LSR 
  89. MCJSR( [parm1,parm2...],mcodenumber)
  90. MCLOAD filename$,mcodenumber
  91. MID$( string,start,length)
  92. MKI$( numeric)
  93. MOD 
  94. MOUSEWAIT 
  95. MOUSEX 
  96. MOUSEY 
  97. NEXT 
  98. NOT( numeric)
  99. NTSC filename$,BLIT/SPRITE/SOUND
  100. OPEN string,filenumber,INPUT/OUTPUT
  101. OR OR expression equator expression...
  102. OUTPUT filenumber
  103. PAINT x,y,colour
  104. PCOLL( sprite,screen)
  105. PITCH tone,sound channel 0-3
  106. PLOAD picname$,x,y [,colour]
  107. PLOT x,y,colour
  108. POINT( x,y)
  109. POINTER 1/0
  110. POP 
  111. PRINT expression [;expression...]
  112. QATN( numeric)
  113. QBLIT queuenumber,blitnumber,x,y
  114. QCOS( numeric 0-359.9999)
  115. QSIN( numeric 0-359.9999)
  116. QTAN( numeric 0-359.9999)
  117. QUEUE queuenumber,maxitems [,restorescreen]
  118. RAW 
  119. READ variable [,variable...]
  120. RED( colour)
  121. REM No comment.
  122. REPEAT IF/UNLESS ...
  123. REPLACE x,y,width,height,from screen[,from cookiescreen]
  124. RESTORE label [(tableoffset)]
  125. RETURN 
  126. RGB colour,red,green,blue [,y]
  127. RIGHT$( string,rightchars)
  128. RND 
  129. SAVE filename$
  130. SCOLL( sprite,sprite)
  131. SCREEN screen,width,height,depth
  132. SCROLL x,y,width,height,x2,y2
  133. SETCOLL 
  134. SGN( numeric)
  135. SHOW screen [,x,y]
  136. SHOWB screen [x,y]
  137. SHOWF screen [,x,y]
  138. SING songstring [,songstring...]
  139. SLICE slicenumber,y
  140. SLOAD string,soundnumber
  141. SORT direction,numberelements,array1 [,array2...]
  142. SOUND soundnumber,voice 0-3
  143. SPLOAD string,spritenumber[,colour]
  144. SPRITE spritenumber,x,y,channel 0-7
  145. STEP step
  146. STR$( numeric)
  147. STRING$( ascii,numberchars)
  148. TABLE label [,label...]
  149. THEN statement...
  150. TO end [STEP step]
  151. UCASE$( string)
  152. UNLESS expression equator expression...
  153. UNQUEUE queuenumber
  154. USE SCREEN/SLICE screennumber/slicenumber
  155. VAL( string)
  156. VBLANK label
  157. VIBRATO size,rate,sound channel 0-3
  158. VOLUME level 0-64,soundchannel 0-3
  159. VWAIT 
  160. WAIT 
  161. WBLIT( blitnumber)
  162. XFLIP BLIT/SPRITE number
  163. YFLIP BLIT/SPRITE number
  164.  
  165. End.
  166.